Cookies & storage
Last updated: 9 November 2026
Jammle does not set cookies. It uses browser local storage for its storage-choice record and optional game saves. There are no analytics or advertising features. You can play without optional remembering.
Your choice
Before you choose Allow remembering, Jammle does not read or write its optional game saves, including earlier saves from a previous version. It can read the small choice record needed to respect an existing decision.
Allow remembering lets this browser keep game records and settings between visits. No thanks keeps play in page memory instead and stops optional reads and writes. Earlier saves are preserved, so you can re-enable remembering without automatically losing them.
Use Storage settings in the footer, or the control below, to change your choice. Clear saved Jammle data removes saved Jammle game data while preserving your storage choice and unrelated storage keys. It leaves the active game in page memory for this visit. If remembering remains on, continuing play can save this visit’s game and stats again.
What is stored?
| Key | Purpose | Choice |
|---|---|---|
jammle-storage-choice | Records whether you allowed or declined remembering. | Necessary to respect your choice. |
jammle-progress | Score totals, scored-round tokens, recent track IDs, and revealed-song history. | Optional. |
jammle-session | A random active-round token and its settings, so the server can resume it if still available. | Optional. |
jammle-selection | Genre, subgenre, and enabled clip lengths. | Optional. |
jammle-volumejammle-last-volume | Current volume and the last audible volume for unmuting. | Optional. |
jammle-statsjammle-seen | Legacy score and recent-track saves, read for migration only when you allow remembering. | Optional. |
These local records have no automatic expiry and remain until cleared or removed by the browser. A saved round token does not extend the server’s one-hour round expiry; memory capacity or a restart can also end a server round earlier.
Cookies, audio, and external content
The app’s game preferences use local storage rather than cookies. Audio is fetched by the game server and decoded in memory by your browser. Artwork is requested directly from Deezer’s content delivery network, which receives the network information required to deliver it. This optional-storage choice controls Jammle’s own browser saves; it is not an agreement to tracking by external services.
For processing details, legal bases, recipients, and your rights, see our Privacy policy. You can also remove this site’s data through your browser settings. That removes the choice record too, so Jammle may ask again on a later visit. If storage is blocked, the game remains playable in memory.